Capcom Removes Raytracing From Resident Evil Remakes Without Announcement
Capcom has been known for its stunning graphics and visual effects in its video games. The Resident Evil series has always been the top-notch game with respect to its graphics, gameplay, and an engaging storyline. However, their latest move of removing Raytracing from Resident Evil Remakes has left everyone perplexed.
What is Raytracing?
Raytracing is a graphic technique that simulates real-life light interactions. It enhances the overall look of the game and provides an immersive experience to the player. It’s a rendering technology that makes the shadows, reflections, and lighting look natural and life-like. Raytracing enables games to look more realistic and adds more details to the scene.
Capcom removes Raytracing from Resident Evil Remakes
Recently, without prior announcements, Capcom removed Raytracing from Resident Evil Remake games. Fans are surprised by their sudden move, and they are left wondering why this decision was made. Capcom also didn’t disclose any reason why they made this move.
This has led fans to another concern, which is why they will remove Raytracing from the upcoming Resident Evil 8. There is no official statement on this, but fans are not happy with the removal of Raytracing from Resident Evil Remake games.
Fans have not taken the news well and took it to Twitter to display their disappointment. Capcom has not addressed the concern of the fans, and this has further fueled their anger. Many fans have stated that they are not going to purchase any Capcom games in the future.
In conclusion, Capcom’s sudden removal of Raytracing from Resident Evil Remakes has left their fans in dismay. The absence of an official announcement only adds fuel to the fire, leading to backlash from fans. This move has left everyone bewildered, and fans are seeking answers from Capcom.
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