Capcom Removes Raytracing Feature from Resident Evil 2 and 3 Remakes Without Prior Notice
Capcom has been in the spotlight recently for removing the much-anticipated Raytracing Feature from the Resident Evil 2 and 3 Remakes without prior notice. This comes as a huge disappointment for gamers who were excited about experiencing the updated graphics and lighting effects brought by the feature.
The Raytracing Feature
Raytracing is a recent technology that allows games to simulate the behavior of light in real-time. The feature makes the games more realistic by improving the lighting, shadows, reflections, and other visual effects. Capcom had promised to include the Raytracing Feature in the Resident Evil 2 and 3 Remakes to enhance their gaming experience.
Capcom’s Public Apology
Capcom recently released a statement apologizing for removing the Raytracing Feature from the Resident Evil 2 and 3 Remakes without prior notice. According to the statement, Capcom had to remove the feature to optimize the games’ performance for low-end PCs. The company assured the fans that other graphical updates and optimization would be provided for the games.
The removal of the Raytracing Feature has caused a stir in the gaming community, with fans expressing disappointment in Capcom’s decision. Many fans feel that Capcom should have informed them beforehand, and others have criticized the company’s decision to remove the feature to optimize the games for low-end PCs. Several fans are calling on Capcom to reinstate the Raytracing Feature or provide an alternative to enhance the gaming experience.
The Future of Raytracing in Gaming
Raytracing technology is relatively new in the gaming industry, and some developers are still struggling to incorporate it into their games. However, as the technology advances, it is expected that more games will support Raytracing, providing gamers with even more enhanced visual experiences.
Capcom has removed the much-anticipated Raytracing Feature from the Resident Evil 2 and 3 Remakes without prior notice, causing disappointment in the gaming community. The company has apologized for the move, citing the need to optimize the games for low-end PCs. Fans are calling on Capcom to reinstate the feature or provide an alternative to enhance the gaming experience. As Raytracing technology continues to advance, it is expected to become a staple in the gaming industry. #TECH